The wielder of this switch may gain command of a single cow. Mental control of the cow lasts for one month, during which time no other cow may be charmed. The switch was made in a rushed fashion and has one flaw which should be kept secret from the player. The cow gets a Will save, DC 8 every day to overcome the part of the charm that allows the wielder to control it. If the cow makes the save, it is now uncontrolled, but falls madly and permanently in love with the wielder of the Switch of Cow Charming. How this manifests is completely up to the Judge.
The Switch of Cow Charming was made by the wizard Champlain the Goofy. A farmer near his tower would bring offerings of cheese to Champlain once a week. One day after getting to know each other, the farmer mentioned to Champlain that he had one particularly difficult and obstinate cow. A month later Champlain bestowed this mystic switch upon the farmer. Legend has it that it was two weeks before the flaw was found and that no one knows what happened to either the cow or the farmer after.
This is a wire crown which, when worn by a humanoid, permanently converts their lower torso into the back portion of a giant snake. If a wizard or elf wears it the tiara grants them the ability to castSnake Charm as if it were on their spell list. This includes corruption, misfire, losing the spell, and spellburn as possibilities. It does not count as a spell on their spell list, so they cannot teach it to others.
This tiara is generally granted to any follower of an unnamed neutral or chaotic patron that can take command of Serpent Mountain (formerly Mount Pravus). The patron hopes to amass followers there and with the help of humanoid slaves, to expand the caverns. If enough lizard and serpent humanoids gather into the cult, and perform enough sacrifices, the patron hopes to ascend to god-hood. Unfortunately for the patron, something about the mountain draws adventurers through the desert wastes to it with alarming regularity.
This is a small cask, just big enough to hold one gallon of liquid. It is magical and dispenses 50 gallons of swamp water a day if the spigot is turned.
It is a corrupted version of the Claracus’s Clearwater Cask. It was given to Claracus’s followers while they hid in a cavern under Mount Pravus, awaiting the call to attack the lizard men above.